Thursday, February 9, 2017

Digital Post Blog #E

The first concept that I found neat was Zoombinis. Students are to take a journey while solving obstacles. (www.learningcompany.com) The three games in the series are Zoombinis Logical Journey, Zoombinis Mountain Rescue and Zoombinis Island Odyssey. Zoombinis are the actual creatures that a student also creates. They can change hair, eyes, nose and feet with many possible creations. Zoombinis are designed to teach critical thinking, problem solving, and mathematical learning to elementary students, ages 5 to 12 (Maloy, 2013). I think it is a great concept that teaches adventure. Also, gives students a lesson on working hard towards a goal. The educational program Kid Pix was a concept that I wanted to learn more of. A program dedicated to bring out the creativity in students is necessary. Students can express their ideas creatively for many subjects. Math is the subject mostly used for addition, subtraction, multiplication, and division. Older students can make charts and graphs, write and illustrate word problems. To permit students to use their creativity and at the same time learn can be a successful concept. It is important to tackle teaching in a creative manner because students are not receiving enough free expression art. The versatility of Kid Pix for showing one’s ideas to others is greater than adults can imagine until they watch students create their projects (Maloy, 2013). Another program I found in the textbook under table 7.2 is Free Rice. This game, from the United Nations World Food Programme, donates 10 grains of rice to the World Food Programme for every correct answer to questions about English vocabulary and grammar, chemistry, geography, math, literature, and more (Maloy, 2013). I really found this game to be interesting. That as a teacher we can pass the lesson of helping others less fortunate is crucial. This game can also be played on Facebook completing virtual missions. As a teacher, we have a lot to cover in a day, so a program that can assist to have more productivity is essential. Resources Maloy, Robert, Verock-O’Loughlin,Ruth-Ellen, Edwards, Sharon A., and Woolf, Beverly Park (2013). Transforming Learning with New Technologies. 2nd Edition. Boston, MA: Pearson Education, Inc.

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